General Houserules


 * 1) Dgold.jpgrers and fighters gain a base of 4 skill points a level instead of 2.
 * 2) Riding a Horse without at least one hand on the reins is tricky. Attempting to weild a weapon and shield or two weapons while riding an ainimal will give you a -4 circumstance penalty to your ride and handle animal checks. Attempting to weild a weapon in two hands will garner you a -6.
 * 3) Elves gain proficiency with the Scimitar, rather then the longsword. Their other proficiencies remain the same.
 * 4)   Most prestige classes have reduced requirements and some have been beefed up a tad.
 * 5) For every 1 point of dexterity modifier you add 2' to your base speed. During combat you round down to the nearest fifth.
 * 6) Anyone holding an office or important position within Soveria is considered to have the new trait "Landed Nobility" as a bonus trait. (This does not count against your trait total) You are part of the landowning upper class nobility of Soveria. Your decisions can shape this fledgeling nations future and you are inundated with information about it and its people as part of your daily routine. You gain a +1 trait bonus on Knowledge History, Local, and Nobility, additionally one of these skills is considered a class skill for you.